14. January 2017 - 13:00 till 22:00
Merritt Island
United StatesMerritt Island4840 N.Courtenay Pkwy.32953

Immersion #1 Feat. King Momo, Derdian, Ridz, Merritt Island, Saturday, 14. January 2017

Prepare to be immersed everyone as the new Brevard smash montlhy makes its debut! Welcome everyone to Immersion, a new monthly that will hold Smash 4 and Melee, singles and doubles!
4840 N. Courtenay Pkwy, 32953 Merritt Island FL

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*SETUPS WILL BE NEEDED TO COMPLETE THE TOURNEY*

*BRING YOUR OWN CONTROLLER*
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FEES
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Venue - $5 (reduced to $2 if you bring a full setup)
Each Singles Bracket - $5
Each Doubles Bracket - $3 per person ($6 per team)
**You will only have to pay one venue fee if you enter both tournaments**

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TIMES
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[1:00 PM] - Venue Opens and Registration Starts
[3:55 PM] - Doubles Registration Ends
[4:00 PM] - Start Doubles
[5:55 PM] - Singles Registration Ends
[6:00 PM] - Start Singles
[10:00 PM] - Venue Closes
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PAYOUTS
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SINGLES BRACKETS
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20 Players & Under
1st - 60%
2nd - 30%
3rd - 10%

20-40 Players
1st - 50%
2nd - 25%
3rd - 15%
4th - 10%

More than 40 Players
1st - 45%
2nd - 20%
3rd - 15%
4th - 10%
5th - 5%/5%

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DOUBLES BRACKETS
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6 Teams & Under
1st - 70%
2nd - 30%

More than 6 Teams
1st - 60%
2nd - 30%
3rd - 10%

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RULES
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EVO RULESET: MELEE SINGLES
-Game version: US Nintendo GameCube
-Game Settings: 4 Stock, 8 Minute Time Limit, No Items, Pause Disabled, 2/3 Games, 3/5 Games for Winners, Losers, and Grand Finals.
-Starter stages: Yoshi’s Story, Fountain of Dreams, Final Destination, Battlefield, Dream Land.
-Counter-pick stages: Pokemon Stadium.
-Wobbling is legal. Freezing and infinite stalling are not legal.
-First stage is decided by banning from the Starter Stages in P1-P2-P2-P1 order.
-Winning player is not locked into the same character for the next match, but has to pick before loser selects character.
-Following stages decided by winner banning one stage from all stages and then loser choosing.
-Any matches that are best of five, there are no stage bans.
-Maximum allowed time between games is 60 seconds. Any player violating this rule will be issued a loss.
-You may not choose a stage you have already won on unless mutually agreed to.

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EVO RULESET: Melee DOUBLES
-Game version: US Nintendo GameCube
-Game Settings: 4 Stock, 8 Minute Time Limit, Friendly Fire: ON, No Items, Pause Disabled, 2/3 Games, 3/5 Games for Winners, Losers, and Grand Finals.
-Starter stages: Yoshi’s Story, Final Destination, Battlefield, Dream Land. Pokemon Stadium
-Wobbling is legal. Freezing and infinite stalling are not legal.
-First stage is decided by banning from the Starter Stages in T1-T2-T2-T1 order.
-Winning players are not locked into the same character for the next match, but has to pick before the losers select characters.
-Following stages decided by winners banning one stage from all stages and then losers choosing.
-Any matches that are best of five, there are no stage bans.
-Maximum allowed time between games is 60 seconds. Any player violating this rule will be issued a loss.
-You may not choose a stage you have already won on unless mutually agreed to.

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EVO RULESET: SMASH 4 SINGLES
-Game version: US Nintendo WiiU
-Game Settings: 2 Stock, 6 Minute Time Limit, Custom Moves Off, Items Off, Equipment Off, Handicap Off, Pause Off, Damage Ratio 100%, 2/3 Games, 3/5 for Winners, Losers, and Grand Finals
-Mii Fighters On (1-1-1-1 Default Miis)
-Amiibo’s are banned.
-Starter Stages: Battlefield (Miiverse), Final Destination, Lylat Cruise, Smashville, Town & City
-Counterpick Stages: Dream Land 64, Duck Hunt
-First stage is decided by (Rock Paper Scissors) best of 1.
-Winner strikes, then loser strikes twice, then winner. (1-2-2-1)
-Following stages decided by winner banning one stage from all stages and then loser choosing.
-Winning player is not locked into the same character for the next match, but has to pick before loser selects character.
-You may not choose a stage you have already won on unless mutually agreed to.
-You may not play on a stage that is not on the available stages list. This will result in a double disqualification.
-Maximum allowed time between games is 60 seconds. Any player violating this rule will be issued a loss.
-Sudden Death with a tied percentage/stock count will NOT determine the outcome of a tied game. A playoff match with 1 stock/2 minutes will determine the winner.

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EVO RULESET: SMASH 4 DOUBLES
-Game version: US Nintendo WiiU
-Game Settings: 3 Stock, 8 Minute Time Limit, Team Attack ON, Custom Moves Off, Items Off, Equipment Off, Handicap Off, Pause Off, Damage Ratio 100%, 2/3 Games, 3/5 Games for Winners, Losers, and Grand Finals
-Sharing Stocks is Allowed
-Mii Fighters On (1-1-1-1 Default Miis)
-Amiibo’s are banned.
-Starter Stages: Battlefield (Miiverse), Final Destination, Lylat Cruise, Smashville, Town & City
-Counterpick Stages: Dream Land 64, Duck Hunt
-First stage is decided by (Rock Paper Scissors) best of 1.
-Winner strikes, then loser strikes twice, then winner. (1-2-2-1)
-Following stages decided by winner banning one stage from all stages and then loser choosing.
-Winning player is not locked into the same character for the next match, but has to pick before loser selects character.
-You may not choose a stage you have already won on unless mutually agreed to.
-You may not play on a stage that is not on the available stages list. This will result in a double disqualification.
-Maximum allowed time between games is 60 seconds. Any player violating this rule will be issued a loss.
-Sudden Death with a tied percentage/stock count will NOT determine the outcome of a tied game. A playoff match with 1 stock/3 minutes will determine the winner.
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If you have any questions feel free to message me and I'll respond as soon as I can!

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