Sequencer Fundamentals, Epic Games, Tuesday, 14. January 2020

NOTE: Formerly called Sequencer for Cinematic Production.
This hands-on workshop provides an overview of Sequencer in Unreal Engine. Students will design a cinematic sequence by learning how to setup and organize their scene with level sequences, sub-levels and sub-scenes,  apply animation clips to imported characters, animate props by keyframing actors in the graph editor, edit shots in the timeline, and use specialized cinematic camera tools for more professional results. Students will render the final result into a movie through Sequencer’s render manager.

Class Outline


Sequencer overview, user interface, hot keys & cinematic viewport controls


Understanding cinematic action and continuity in Unreal


Understanding level sequences, sub-levels and sub-scenes


Nonlinear editing


Cinematic actors - cinematic camera, rig rail and crane


Overview of Livelink and character setup


Importing animation for characters


Graph editor fundamentals 


Rendering movies



Prerequisites
An Introduction to Unreal Engine or Introduction to Unreal Engine for Arch Viz
Duration
Eight-hour class.

Cancellation Policy
If you need to cancel please let us know at least seven days before the class start date and we’ll refund you 100% of the course fees. There is no refund when cancelling within one week of course start date, but you can transfer your training course to someone else in your organisation or reserve a seat at one of our upcoming trainings. For more information, contact us at training@epicgames.com

Sequencer Fundamentals

Find more events around you
Get event recommendations based on your Facebook taste. Get it now!Show me the suitable events for meNot now